(no subject)
Oct. 24th, 2004 02:23 pmYesterday:
Laundry. Hanging up pictures. Mucking about with RPG rules systems. (My thoroughly house-rulesy 3.5e d20(-ish) Council of Wyrms thingy; incorporating new psionics rules, and I think I figured out a Very Clever™ way of dealing with aerial combat.)
In the evening, we went over to the Floyds'. Alice & Rose went off to see a movie while Jeff, Jerry, and I helped Chris playtest his cathedral-building boardgame one more time. I won, yay! I'm not real sure why, since my strategy was a little vague. I think I just got a pretty good mix of all the game activities, plus I was a little bit clever with bidding on some stuff at the beginning of the game when I still could mentally count how many bidding points each player had.
Laundry. Hanging up pictures. Mucking about with RPG rules systems. (My thoroughly house-rulesy 3.5e d20(-ish) Council of Wyrms thingy; incorporating new psionics rules, and I think I figured out a Very Clever™ way of dealing with aerial combat.)
In the evening, we went over to the Floyds'. Alice & Rose went off to see a movie while Jeff, Jerry, and I helped Chris playtest his cathedral-building boardgame one more time. I won, yay! I'm not real sure why, since my strategy was a little vague. I think I just got a pretty good mix of all the game activities, plus I was a little bit clever with bidding on some stuff at the beginning of the game when I still could mentally count how many bidding points each player had.
Comment sure to bore all the other readers...
Date: 2004-10-25 08:49 am (UTC)You were definitely clever early on with bidding. Smart move and I think it's okay to reward it (although your first-turn Auction makes me think I should randomize the starting tokens, as I mentioned). You might have had a vague strategy, but I think that was okay because everyone had a fairly vague strategy (from what I could tell; I know I did).
Of course, what do I know? I just designed the game. I'm certainly not too terribly good at playing it.
--Chris
no subject
Date: 2004-10-25 09:13 am (UTC)