Catch-up

Nov. 7th, 2006 05:24 pm
dr_tectonic: (nega-beemer)
Since last week:

Already went and voted, last Friday. Also registered my car.

Saturday, I helped [livejournal.com profile] k8cre8 take all her Mom's stuff out of a storage unit and stuff it into a truck. Whee! I'm apparently relatively good at this game. I can't tell whether that car is coming at me slowly enough for me to make the turn (30 seconds later: yes. Yes, it was.), but by god I can tell you whether that box will fit into that space and hold everything in place! Greg and Jerry took themselves and Jerry's little brother up to Greeley to visit family while I was doing that, since Jerry's mom was in town because Jerry's new nephew was in the NICU with slightly underdeveloped lungs (he's doing fine now, and I think was coming home today). Went over to Chris's in the evening and played the new boardgame by Bruno Faidutti, Mission: Red Planet. It's about Victorians colonizing Mars, and it's fun. It has some mechanics similar to Citadels. The board wasn't as dynamic as I expected it to be, but I won anyway thanks to luck and judicious use of my secret bonus cards.

Sunday I was reminded that I'm now in my 30s and my body finds moving furniture to be a more objectionable activity than it was a decade ago. Urgh. Mostly just read and dinked around with RPG stuff.

HOLY CRAP was that a good sunset! I just ran out and took a bunch of pictures. Yay for bits being cheap!

Anyway, where was I? So I finally had that meeting with my boss to find out about proceeding with this, that, and the other today. It went well (and quickly; she praised my organization and approach to checking-in, woohoo!), though I have to wait for another week or two before we can discuss my ideas for new projects, but that's cool.

I would tell everyone to vote, but either you already have or you're rushing to the polls before they close, and my contrarian streak is rearing its head, so instead I will tell people DON'T VOTE! GO FIND PEOPLE WHOSE HEADS ARE FILLED WITH BAD IDEAS AND STOP THEM FROM VOTING INSTEAD HA HA HA!
dr_tectonic: (Default)
I have these nifty new green reusable cloth grocery bags, because my sweetie Gregorimus noticed that they were available at the library and bought some, and I am telling you that you should go buy yourself some bags like these, NOT because they are all eco-friendly and suchlike (although they are), but because they are SO MUCH BETTER for the actual carrying of groceries. They fold out box-shaped like paper grocery bags and hold a whole lot (including the pizzas that never fit in the plastic bags), but they're sturdy cloth and they have a reinforced bottom and OH MY GOD HANDLES that make it actually easy and comfortable to carry a gajillion pounds of groceries. Wootness, I do believe!

Lego Star Wars II is a really fun game. I helped Greg polish off some of the levels on Saturday while Jerry was studying. And it's funny, too! We had to return the rental, and now my house is full of Justice League Heroes, but we may well buy it later on when we have money.

Went over to Chris's to play Caylus on Saturday, which is one of those place guys to make stuff to make other stuff to make victory points kind of games. We were surprised to finish in a vaguely reasonable amount of time (even though we started really late). I had fun, but my strategy ran out about five turns before the end of the game.

Yesterday was all about laziness. And laundry. Oh, and we ran by Black & Read to pick up wedding present stuff for Gus & Ann and I found a used copy of GURPS Uplift (which is so out of print). I got it almost more as a supplement to the novels than as a game, but it has entertained me nonetheless.
dr_tectonic: (Dream of Bingo)
Monday evening, the three of us went down to Karen & Thomas's (through a pouring rainstorm) to play Talisman with Thomas. My first character got royally hosed on the very first turn, so I managed to get him killed off in fairly short order and started over with a new character. It was pretty clear that I wasn't going to win the game, but I managed to make up some new plans and goals for myself, and had a good time wandering around the board trying to accomplish them, so I regard that as a victory.

Talisman is kind of weird that way, because it doesn't have very deep strategy -- most of the time, the only decision to make is "left or right". But it's still fun, and I think it's because you spend a lot of time encountering novel, colorful obstacles and getting involved in the game's narrative. So the entertainment is mostly about flavor and identification, which means it's not very far from tabletop RPGs where making up your goal is par for the course.

Yesterday I worked a good chunk of the day from home (too much to do this week, ack) until heading over to the Floyds' for our now traditional barbecue and sauntering over to the high-school football field to watch fireworks. Jerry was super-tired, not having gotten much downtime this weekend, so he stayed home and slept, but Bryree came along with us. It rained again, and we nearly missed the fireworks (they were delayed by an hour), but one of the nice things about being an adult is that you know that there will be a 4th of July next year, too, so it's not a big deal.
dr_tectonic: (chibi dr t)
One of the things I did a lot of on my trip was playing Star Control 2. Or rather, The Ur-Quan Masters, which is a freeware version of it based on the public-domain source code for the 3DO.

(Find it here, if you care: http://sc2.sourceforge.net/)

It is an awfully good game. Lots of exploration, open-ended gameplay, plenty of humor, and it's got a really good classic sci-fi plot.

Yay for retrogaming!
dr_tectonic: (rat stamp)
We're suddenly to the "I have to get how much done by Thursday?" stage of planning for travel. Ack.

I spent most of my day today doing math to figure out how to twiddle around various parameters to make some things in the hurricane game show up more often and others less often, all while leaving a third set of things untouched. I think I was successful. It feels kind of weird to be plotting histograms to balance a game, but it also feels kinda studly.

Went over to Keith's and talked gaming book this evening. It's coming along, and I think we're going to have a really good working partnership.

We watched the last two discs of Madlax last night. Revelatory, still confusing, ultimately pretty satisfying. There were a couple things that never really got explained, but the things that were explained were sufficiently weird that it made up for it, I think. Still with the power of crazy.